Other Traits: Difference between revisions

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====Chill====
====Chill====
– Out to Pasture
*Hair
*Hair
*Coat
*Coat
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====Warmth====
====Warmth====
– Out to Pasture
*Hair
*Hair
*Coat
*Coat
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====Blush====
====Blush====
– Out to Pasture
*Hair
*Hair
*Coat
*Coat
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====Haze====
====Haze====
– Out to Pasture
*Hair
*Hair
*Coat
*Coat
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====Hue Teal====
====Hue Teal====
- Out to Pasture
*Hair
*Hair
*Coat
*Coat
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====Hue Orange====
====Hue Orange====
- Out to Pasture 
*Hair
*Hair
*Coat
*Coat
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====Hue Yellow====
====Hue Yellow====
- Out to Pasture
*Hair
*Hair
*Coat
*Coat
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<gallery widths=200px heights=200px perrow=4 caption="Coat Opal">
<gallery widths=200px heights=200px perrow=4 caption="Coat Opal">
File: CoatOpal.jpg| Coat Opal
File:CoatOpalBW.jpg|Coat Opal
File:WhiteWalkerHairOpal.jpg| Hair Opal
File:HairOpalBW.jpg|Hair Opal
</gallery>
</gallery>


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<gallery widths=200px heights=200px perrow=4 caption="Ear Size">
<gallery widths=200px heights=200px perrow=4 caption="Ear Size">
File:EarsizeTraits1.jpg| Ear Size
File:EarSizes.jpg| Ear Size
</gallery>
</gallery>


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*Racing null – Holds the place of racing stamina  
*Racing null – Holds the place of racing stamina  
*Racing null – Holds the place of racing speed
*Racing null – Holds the place of racing speed
*Saddle Null– Holds the place of a saddle
*Ear Tip Null– Holds the place of ear tip
*Horn Null– Holds the place of the Horn


A Null trait is an “Invisible trait”, a placeholder. These placeholders were implemented as a way to allow the breeder to have a maximum trait horse but still look the way they want it to look.
A Null trait is an “Invisible trait”, a placeholder. These placeholders were implemented as a way to allow the breeder to have a maximum trait horse but still look the way they want it to look.
*Remember not all of the nulls listed above can be on one horse, just as you can not have  Coat Gloom and Coat Chill you can not have Coat Gloom Null and  Coat Chill Null on the same horse. There is currently a total max of  15 nulls on one horse.
*Remember not all of the nulls listed above can be on one horse, just as you can not have  Coat Gloom and Coat Chill you can not have Coat Gloom Null and  Coat Chill Null on the same horse. There is currently a total max of  18 nulls on one horse.


 
On October 7,2016 Amaretto release horse update version 5.5 and released new starters with hidden nulls, Saddle Null, Horn Null, and Ear Tip Null.
====Ear Tips====
*Red Ear Tip
*White Ear Tip
*Thanksgiving 2015
 
Ear Tips were introduced as the  25th Trait from the 2015 Independence Day – Uncle Sam Horse.
 
These 2015 Independence Day – Uncle Sam Horse must be breed to each other to have a chance at getting the eyes as well as the hidden surprises!
 
Please note that the Ear Tip trait CAN be passed on.
 
*Please note Ear tips will look different on different breed of horses these are pictured on Walkers.
 
<gallery widths=200px heights=200px perrow=4 caption="Ear Tips">
File:RedEarTip.jpg| Red Ear Tip
File:WhiteEarTip2.jpg| White Ear Tip  
File:Thanksgiving2015Ear.jpg|Thanksgiving 2015
</gallery>

Latest revision as of 18:34, 19 February 2025

List of Horse Traits Horse Coats Horse Eyes Mane & Tail Brandings Other Traits Leg Traits Wings Head Traits Horns Wild Hair Saddles Ear Tips Reins Beard Aura Qualified Breedings

Gloom

– Out to Pasture

  • Hair
  • Coat

The Gloom trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Gloom trait CAN be passed on.

Chill

– Out to Pasture
  • Hair
  • Coat

The Chill trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Chill trait CAN be passed on.

Warmth

– Out to Pasture
  • Hair
  • Coat

The Warmth trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Warmth trait CAN be passed on.


Blush

– Out to Pasture
  • Hair
  • Coat

The Blush trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Blush trait CAN be passed on.

Haze

– Out to Pasture
  • Hair
  • Coat

The Haze trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Haze trait CAN be passed on.

Hue Teal

- Out to Pasture

  • Hair
  • Coat

The Hue Teal trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Hue Teal trait CAN be passed on.

Hue Orange

- Out to Pasture

  • Hair
  • Coat

The Hue Orange trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Hue Orange trait CAN be passed on.

Hue Yellow

- Out to Pasture

  • Hair
  • Coat

The Hue Yellow trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Hue Yellow trait CAN be passed on.

Luster

  • Hair
  • Coat

The Luster trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Luster trait CAN be passed on.


Gleam

  • Hair
  • Coat

The Gleam trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Gleam trait CAN be passed on.


Opal

  • Hair
  • Coat

The Opal trait comes from breeding “Starter Coats” together or one starter with any other horse. It is possible to have this trait in both the hair and coat.

Please note that the Opal trait CAN be passed on.


Ear Size

  • Scanty
  • Lanky


The Ear Size trait comes from breeding “Starter Coats” together or one starter with any other horse. Please note that the Ear Size trait CAN be passed on.

Ear Style

  • Droop
  • Half Droop Left
  • Half Droop Right

The Ear Style trait comes from breeding “Starter Coats” together or one starter with any other horse. Please note that the Ear Style trait CAN be passed on.

Racing Traits

  • Racing Stamina
  • Racing Speed


The Racing traits come from breeding “Starter Coats” together or one starter with any other horse.

Please note that the Racing trait CAN be passed on.

When the Racing traits pass they can pass as the same class, one class higher, one class lower or even two classes lowers.


Wild Hair

Wild hair is a trait was introduced in the 3.5 update this trait allows you to put any mane/tail from any horse coat on another horse. If you want to see a specific wild hair please look at the Horse Coats section of the wiki and find the Wild Hair you are looking for.

The Wild Hair trait DOES have the ability to pass.

Nulls

This is a current list of null traits:

  • Brand Null
  • Hair Gloom Null - Holds the place of Hair Gloom
  • Coat Gloom Null - Holds the place of Coat Gloom
  • Hair Chill Null - Holds the place of Hair Chill
  • Coat Chill Null - Holds the place of Coat Chill
  • Hair Warmth Null - Holds the place of Hair Warmth
  • Coat Warmth Null - Holds the place of Coat Warmth
  • Hair Blush Null - Holds the place of Hair Blush
  • Coat Blush Null - Holds the place of Coat Blush
  • Hair Haze Null - Holds the place of Hair Haze
  • Coat Haze Null - Holds the place of Coat Haze
  • Hair Hue Null - Holds the place of Hair Hue
  • Coat Hue Null - Holds the place of Coat Hue
  • Hair Luster Null - Holds the place of Hair Luster
  • Coat Luster Null - Holds the place of Coat Luster
  • Hair Gleam Null - Holds the place of Hair Gleam
  • Coat Gleam Null - Holds the place of Coat Gleam
  • Hair Opal Null - Holds the place of Hair Opal
  • Coat Opal Null - Holds the place of Coat Opal
  • Leg Null – Holds the place of socks and hoofs
  • Wing Null – Holds the place of Wings
  • Ear Size Null – Holds the place of Lanky or Scanty
  • Ear Style Null- Holds the place of Droop, Half Droop Left, and Half Droop Right
  • Racing null – Holds the place of racing stamina
  • Racing null – Holds the place of racing speed
  • Saddle Null– Holds the place of a saddle
  • Ear Tip Null– Holds the place of ear tip
  • Horn Null– Holds the place of the Horn

A Null trait is an “Invisible trait”, a placeholder. These placeholders were implemented as a way to allow the breeder to have a maximum trait horse but still look the way they want it to look.

  • Remember not all of the nulls listed above can be on one horse, just as you can not have Coat Gloom and Coat Chill you can not have Coat Gloom Null and Coat Chill Null on the same horse. There is currently a total max of 18 nulls on one horse.

On October 7,2016 Amaretto release horse update version 5.5 and released new starters with hidden nulls, Saddle Null, Horn Null, and Ear Tip Null.